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released this
2026-03-26 15:27:40 -04:00 | 19 commits to main since this releaseModularity 6.6 brings many Hotfixes and Improvements below:
Fixes:
- Fixed an issue where raw meshes (.rmesh) didn't properly detect models from RMeshes sometimes, leading to not being able to edit an RMesh.
- Fixed an issue where sometimes dragging an object in the inspector to a Child Object causes it to crash.
- Fixed an issue that caused certain errors to crash Modularity.
Improvements:
- Improved Cache Management for Rendering to not have as many memory leaks,
- Added a garbage collection system for buffering Frames and disposing of unused render frames and other memory-related functions.
- Improved Compilation speed a bit to make the Transpiler a bit more lightweight; it should now compile faster for Windows users.
- Made the Audio Player look nicer and a bit more minimal.
Overall: This update includes a set of optimization and stability improvements across the editor and build pipeline.
(This is a Bug Fix Focused version, so the version under help is still labeled as V6.3, but that will be fixed in 6.7 to make the versions more consistent across versions.)
Downloads
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Modularity-Linux V6.6.tar.gz
2 downloads ·
2026-03-26 15:26:33 -04:00 · 32 MiB -
Modularity-Windows V6.6.zip
7 downloads ·
2026-03-26 15:26:50 -04:00 · 44 MiB